AI Insights · Timothy · July 2022
Top 5 io Games on Android in Tunisia Q2 2022
In Q2 2022, io games on the Android platform in Tunisia showed varied performance trends. Here’s a closer look at the top 5 apps, their downloads, and active user numbers.
In Q2 2022, the top 5 io games on the Android platform in Tunisia showcased diverse performance trends in terms of downloads and active user numbers. This analysis, based on data from Sensor Tower, provides insight into the weekly metrics for these popular games.
Snake.io - Fun Snake .io Games from Kooapps Games saw a notable decline in weekly downloads, starting at 10.3K in late March and dropping to around 4K in May, before rebounding to 5.6K by the end of June. Weekly active users followed a similar downward trend from 38.8K to 32.7K in mid-May, then slightly increased to 35.6K by late June.
Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES experienced a consistent decrease in weekly downloads from 8.1K at the end of March to around 3K in early June, with a small rise to 3.7K at the end of the quarter. Active users started at 82.9K and peaked at 94.3K in mid-April, before gradually declining to 76.8K by the end of June.
slither.io by Lowtech Studios had fluctuating download numbers, beginning at 1.8K in late March and peaking at 4.8K in mid-April, then declining steadily to 1.5K by mid-June. Active users mirrored this pattern, rising from 16.4K to 31.4K in April, then dropping to around 15.3K by the end of June.
State.io — Conquer the World, another title from CASUAL AZUR GAMES, showed a significant increase in downloads during the quarter. Starting at 1.3K in late March, downloads surged to 6.1K by the end of June. Active users also rose from 7.3K to 14.1K over the same period, reflecting growing engagement.
Lastly, Snake Lite - Snake Game by Hippo Lab saw an impressive spike in both downloads and active users. Weekly downloads jumped from 179 in late March to nearly 10K by mid-June, before slightly dropping to 8K at the quarter's end. Active users saw a similar increase, growing from 653 in late March to 28.2K by the end of June.
For more detailed insights into the performance of these apps and other trends, visit Sensor Tower.